![]() Is playing: falseĪt (GreenfootUtil.java:532)Īt (SoundFactory. Write a description of class Boat here. (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.io. Is playing: falseĪt (SoundExceptionHandler.java:66)Īt (SoundFactory.java:115)Īt (SoundFactory.java:130)Īt (Greenfoot.java:163)Īt Asteroids.check_hit(Asteroids.java:48)Īt (Simulation.java:507)Īt (Simulation.java:470)Īt (Simulation.java:204)Īt (Simulation.java:194)Ĭaused by: java.io.FileNotFoundException: Could not find file: file: break.mp3. So basically the sound is a really short sound it only lasts about 3 seconds, but when I run it, the sound does not stop. ![]() : Could not open sound file: file: break.mp3. GetWorld().addObject(new Asteroids(size/2, Greenfoot.getRandomNumber(3) + 1, Greenfoot.getRandomNumber(45) + 45, Greenfoot.getRandomNumber(360)), getX(), getY()) If(split.isPlaying()) aySound("" + split) Since tinnitus sufferers require more external sounds to get relief, sound therapy is a common option to consider, according to the AARP. Public Asteroids(int size, int move, int direction, int rotation) It should be obvious what code goes in what method. ![]() ![]() (Player.class) player1.score 0 () tWorld. I am also not sure how to properly use the isPlaying() boolean method within if statements in order to regulate when the sound plays. GreenfootSound split = new GreenfootSound("break.mp3") Then, use the stopped method to stop the music and use the started method to start the music. Ive successfully gotten the game to play the sound and play it on loop, but when Im asking the sound to stop playing, it will not. ![]()
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